v.0.1.2


0.1.2 Changes:

  • Fixed camera rotation – it’s no longer static and now follows the point where the projectile will fly, ignoring distance for smoother camera movement.
  • Reduced the duration of the inverted controls effect from 30 seconds to 5.
  • Fixed the revolver firing effect, which caused the muzzle flash to be tilted by -90 degrees on the X axis.
  • Added a sensitivity slider.
  • The Bloom toggle now has a more obvious ON position.
  • Reduced negative slot machine effects related to player fire rate and movement speed.
  • Increased the positive effect of movement speed for the player.
  • Fixed a bug where the Shooting Enemy could shoot through walls when pressed against them.
  • Added a dynamic explosion radius sprite.
  • Fixed the damage calculation formula for the player’s rocket launcher.
  • Fixed floating enemy spawn points.

Files

Zeroed One v0.1.0 (For MechJam VI) 57 MB
57 days ago
Zeroed One Build V0.1.2.rar 57 MB
52 days ago
Zeroed One Web V0.1.2.zip 30 MB
52 days ago

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